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IN DEVELOPMENT · TARGETING LATE 2026

Gun
Runner

A survivor-like roguelite where your loadout is a production line. Salvage scrap, feed it through the factory grid, and keep every gun firing until the last wave falls.

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[KEY ART]

// THE FACTORY GRID

Your guns don't just fire. They're fed.

Every weapon sits at the end of a production chain. Between waves you lay out the grid — what gets smelted, what gets loaded, which gun gets priority — then watch the machine hold the line.

01 — COLLECT
Scrap

Enemies drop salvage. Grab it under fire — it's the only fuel your arsenal gets.

02 — PROCESS
Ammo

Route scrap through machines on the grid. Placement, throughput and bottlenecks all matter.

03 — DEPLOY
Guns

Ammo flows into your loadout. A starved gun goes quiet; a tuned line turns the screen to confetti.

Wave-based runs

Discrete, timed combat rounds with breathing room in between to plan your next upgrade.

Boss fights

Periodic heavyweights that stress-test your production line — and expose every bottleneck.

Build-crafting

Mix weapons, machines and upgrades into engines that feel different every run.

Readable chaos

Bold, flat, hard-outlined art so you can always see what your machine is doing.

Media

[TRAILER EMBED]
[SCREENSHOT 1]
[SCREENSHOT 2]
[SCREENSHOT 3]

Keep the line running.

Wishlist Gun Runner to hear the moment it launches.

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