Humans
Knights and crossbowmen of the burning cities.
Balanced, with strong defence and formation bonuses.
// A NEW GAME FROM JSX GAMES
The world is your booster pack. Scan barcodes to raise an army, fight short, sharp battles, and take a card from every opponent you beat.
01 / HOW IT PLAYS
Every barcode is a card waiting to be found. Scan the shopping, the kitchen cupboards, your friend's fridge — and hunt down the rare ones.
Pick up to five minions and kit them with weapons, armour and relics. The catch: your whole squad has to fit a 20-point War Chest.
Live, turn-based duels that last five to ten minutes. Front row, back row, every order counts — short enough for a bus stop.
Win, and you take a card from the loser. It's what makes every battle matter, and every rematch personal.
02 / THE FIVE RACES
In Ashmark, soulsteel binds a soul to a body — and the mines are running dry. Now every race takes it the only way left: by beating rivals and claiming their warriors. You're a Warlord loyal to none of them, so you can recruit from all five.
Knights and crossbowmen of the burning cities.
Balanced, with strong defence and formation bonuses.
Forest rangers and spellweavers.
Fast and ranged, but fragile.
Engineers and rune-priests.
Slow and tanky, with high magic resistance.
Warbands of brutes and berserkers.
Huge attack, thin armour, and rage when hurt.
Horrors bound by stolen soulsteel.
Sacrifice, life-drain and curses.
03 / PLUNDER
Beat an opponent and you pick one of three face-down cards from their squad. Casual and Ranked battles win you a copy. In Blood Stakes — only if both of you agree — the real card changes hands.
04 / COMING SOON
Plunderbound is in development, free to play, for iPhone and Android first, with PC and console to follow.
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